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		<title>Caos - Revision history</title>
		<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<item>
			<title>Tako at 06:17, 4 November 2013</title>
			<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;diff=8399&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:17, 4 November 2013&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Fin de Juego ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Fin de Juego ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game ends after the timer of the second phase ends&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or if a team acquires the required amount of points from holding the flag/killing&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El juego finaliza luego de que el tiempo de la 2da fase termina&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o si un equipo adquiere la cantidad de puntos necesarios ya sea matando o cargando la bandera&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Participants are given a certain number of Signs depending on the place in the rankings&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which are&amp;nbsp; determined by efficiency points&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Type of Sign depends on the difficulty of the game&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A los participantes se les entrega un cierto numero de insignias dependiendo del ranking&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el cual es determinado por puntos de eficiencia&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El tipo de insignia dependerá de la dificultad del juego&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La misericordia de los Dioses es impuesta al jugador durantes &lt;/ins&gt;30 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;segundos&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despues de &lt;/ins&gt;30 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;segundos todos los jugadores seran transportador de regreso al lugar desde donde ellos entraron al juego&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mercy of the Gods is imposed on the character for &lt;/del&gt;30 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seconds&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/del&gt;30 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sec, all the characters are transported back to the location in Fragoria from which he/she entered the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Juegos PvP-PvE]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Juegos PvP-PvE]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-24 19:01:35 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 04 Nov 2013 06:17:24 GMT</pubDate>			<dc:creator>Tako</dc:creator>			<comments>http://es.fragoriawiki.com/wiki/index.php/Talk:Caos</comments>		</item>
		<item>
			<title>Tako at 06:12, 4 November 2013</title>
			<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;diff=8398&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:12, 4 November 2013&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;El juego consiste en una batalla entre dos equipos. El objetivo es capturar una bandera y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;colocarla en su lugar &lt;/del&gt;en un tiempo determinado. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;El juego consiste en una batalla entre dos equipos. El objetivo es capturar una bandera y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;llevarla hasta tu base &lt;/ins&gt;en un tiempo determinado. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;El juego se divide en 3 fases: Agruparse, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battalla &lt;/del&gt;y Final.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;El juego se divide en 3 fases: Agruparse, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Batalla &lt;/ins&gt;y Final.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Agruparse ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Agruparse ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Duracion &lt;/del&gt;de la fase: 1 minuto. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Duración &lt;/ins&gt;de la fase: 1 minuto. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cuando se hace el registro mediante el sistema de suscripción, el personaje es introducido aleatoriamente en uno de los dos equipos. Se aparece en una esquina de la localidad y todos los jugadores tienen la influencia &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Misericordeia &lt;/del&gt;de los Dioses, hasta que acabe &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;esta &lt;/del&gt;fase. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cuando se hace el registro mediante el sistema de suscripción, el personaje es introducido aleatoriamente en uno de los dos equipos. Se aparece en una esquina de la localidad y todos los jugadores tienen la influencia &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Misericordia &lt;/ins&gt;de los Dioses, hasta que acabe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la &lt;/ins&gt;fase. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Despues de haber entrado se puede salir usando los lugares de teletransporte. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Despues de haber entrado se puede salir usando los lugares de teletransporte. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Todos los personajes de un equipo (mismo lider), se definen como grupo. El tamaño de este depende de la dificultad del juego:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Todos los personajes de un equipo (mismo lider), se definen como grupo. El tamaño de este depende de la dificultad del juego:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Facil &lt;/del&gt;y Medio (verde y azul) - 5 jugadores por equipo (minimo 3).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fácil &lt;/ins&gt;y Medio (verde y azul) - 5 jugadores por equipo (minimo 3).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dificil &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;oro&lt;/del&gt;) - 10 jugadores por equipo (minimo 5).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Difícil &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dorado&lt;/ins&gt;) - 10 jugadores por equipo (minimo 5).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Your inclusion into a &lt;/del&gt;particular &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;team can be determined through the influence placed upon your character &lt;/del&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blue Team or Red Team&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La insclusión en un equipo en &lt;/ins&gt;particular &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;puede ser determinado por la influencia de tu Personaje &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipo Azul o Equipo Rojo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;15 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seconds before the end of the group phase&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the center of the screen will display remaining time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;15 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;segundos antes de que acabe la fase de grupo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el centro de la pantalla desplegara el tiempo restante&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battle &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Batalla &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Duration of battle phase depends on the difficulty of the game&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La duración de batalla dependerá de la dificultad del juego&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Easy and Average games&lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;green and blue game&lt;/del&gt;) - 10 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minutes&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fácil y Moderado&lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Juego Verde y Azul&lt;/ins&gt;) - 10 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minutos&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hard game &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gold&lt;/del&gt;) - 20 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minutes&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Difícil &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dorado&lt;/ins&gt;) - 20 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minutos&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At the last &lt;/del&gt;5 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;secs of the Grouping phase&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is another announcement that signals the coming Battle phase&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Afterwards&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the ice barriers are removed and passages to the center of the field are opened&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En los ultimos &lt;/ins&gt;5 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;segundos de la fase de agruparse&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;habrá otro anuncio en cuenta regresiva que indicará que la batalla está por comenzar&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luego de esto&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;las barreras de hielo desaparecerán y los caminos del medio se abrirán&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On the map there are &lt;/del&gt;buffs &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;similar to other games&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En el mapa hay &lt;/ins&gt;buffs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;similares a otros juegos&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Death and Resurrection &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Muerte y Resurección &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The player is resurrected after &lt;/del&gt;1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sec after death at special points of resurrection&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and with a full supply of HP and MP&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mercy of the Gods is imposed for two seconds&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El jugador es resucitado despues de &lt;/ins&gt;1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;segundo de su muerte en un lugar especial&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;con la vida y mana llena&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La misericordia de los Dioses impuesta por 2 segundos&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Scoring &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Puntaje &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Efficiency points are awarded for&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Puntos de eficiencia serán otorgados de acuerdo a&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Killing enemy players&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Matando jugadores enemigos&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carrying the flag&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cargando la bandera&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Before the expiration of the battle phase time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game is over if a group earns a certain number of points from carrying the flag&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The number of point requirements depends on the difficulty of the game&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Antes de expirar el tiempo de la fase de Batalla&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el juego termina si un equipo obtiene ciertos numeros de puntos por cargar la bandera&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El numero de puntos requeridos dependera de la dificultad del juego&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Easy &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;green&lt;/del&gt;) - 250 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;points&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fácil &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Verde&lt;/ins&gt;) - 250 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Puntos.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2. Moderado (Azul) - 300 Puntos&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Average &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blue&lt;/del&gt;) - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;300 points&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Difícil&lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dorado&lt;/ins&gt;) - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;350 Puntos&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hard(gold) &lt;/del&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;350 points&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Puntos son otorgados por lo siguiente:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Matar a un jugador &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 Punto.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2. Cargar la bandera - 1 Punto por segundo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Points are awarded for the following:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Captura la Bandera ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1. Killing a player - 1 point.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2. Holding the flag - 1 point per second.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Capture the Flag ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Sobre un pedestal especial, localizado en el centro del mapa.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Located near the center of the map, on a special pedestal&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jugadores de ambos equipos estan habilitados para capturar la bandera&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players from both teams are all able to acquire the flag&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tienes 5 segundos para capturar la bandera. El daño es inflingido solo al jugador que carga la Bandera&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 seconds to acquire the flag&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Damage is inflicted on the holder of the flag&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La bandera coloca una influencia sobre el jugador que la carga, causandole daño cada segundo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Más aún, el daño en infringido cada 5 segundos, y la intensidad de este se incrementa gradualmente&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The flag puts an influence on the character&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;causing him damage every second. Furthermore&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage is inflicted every 5 seconds&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and the intensity of the damage gradually increases&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sí el jugador que carga la banda muere&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deja el juego&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o voluntariamente suelta la bandera (clickeando en el icono de influencia en la esquina superior derecha de la pantalla)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la Bandera cae al suelo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If the character dies while holding the flag&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;leaves the game, or voluntarily discards the flag (by clicking on the influence icon on the top right), the flag falls to the ground&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En este caso&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tomara 2 segundos para recuperar la Bandera&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In this case&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it only takes 2 seconds to reacquire the flag&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sí despues de 20 segundos&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nadie recupera la Bandera, ésta volverá a su Pedestal&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* If after 20 seconds, and noone retrieves the flag, it returns to the pedestal.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fin de Juego &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;End Game &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game ends after the timer of the second phase ends, or if a team acquires the required amount of points from holding the flag/killing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game ends after the timer of the second phase ends, or if a team acquires the required amount of points from holding the flag/killing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-24 19:01:35 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 04 Nov 2013 06:12:37 GMT</pubDate>			<dc:creator>Tako</dc:creator>			<comments>http://es.fragoriawiki.com/wiki/index.php/Talk:Caos</comments>		</item>
		<item>
			<title>Loudy at 11:31, 15 September 2012</title>
			<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;diff=6599&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:31, 15 September 2012&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mercy of the Gods is imposed on the character for 30 seconds. After 30 sec, all the characters are transported back to the location in Fragoria from which he/she entered the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mercy of the Gods is imposed on the character for 30 seconds. After 30 sec, all the characters are transported back to the location in Fragoria from which he/she entered the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[Category:Juegos PvP-PvE]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;[Category:Juegos PvP-PvE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-24 19:01:36 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Sep 2012 11:31:07 GMT</pubDate>			<dc:creator>Loudy</dc:creator>			<comments>http://es.fragoriawiki.com/wiki/index.php/Talk:Caos</comments>		</item>
		<item>
			<title>Loudy at 11:30, 15 September 2012</title>
			<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;diff=6598&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:30, 15 September 2012&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Participants are given a certain number of Signs depending on the place in the rankings, which are&amp;nbsp; determined by efficiency points. Type of Sign depends on the difficulty of the game. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Participants are given a certain number of Signs depending on the place in the rankings, which are&amp;nbsp; determined by efficiency points. Type of Sign depends on the difficulty of the game. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mercy of the Gods is imposed on the character for 30 seconds. After 30 sec, all the characters are transported back to the location in Fragoria from which he/she entered the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mercy of the Gods is imposed on the character for 30 seconds. After 30 sec, all the characters are transported back to the location in Fragoria from which he/she entered the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[Category:Juegos PvP-PvE]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-24 19:01:36 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Sep 2012 11:30:35 GMT</pubDate>			<dc:creator>Loudy</dc:creator>			<comments>http://es.fragoriawiki.com/wiki/index.php/Talk:Caos</comments>		</item>
		<item>
			<title>Loudy:&amp;#32;Created page with 'El juego consiste en una batalla entre dos equipos. El objetivo es capturar una bandera y colocarla en su lugar en un tiempo determinado.   El juego se divide en 3 fases: Agrupar…'</title>
			<link>http://es.fragoriawiki.com/wiki/index.php?title=Caos&amp;diff=6224&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;El juego consiste en una batalla entre dos equipos. El objetivo es capturar una bandera y colocarla en su lugar en un tiempo determinado.   El juego se divide en 3 fases: Agrupar…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;El juego consiste en una batalla entre dos equipos. El objetivo es capturar una bandera y colocarla en su lugar en un tiempo determinado. &lt;br /&gt;
&lt;br /&gt;
El juego se divide en 3 fases: Agruparse, Battalla y Final.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Agruparse ==&lt;br /&gt;
&lt;br /&gt;
Duracion de la fase: 1 minuto. &lt;br /&gt;
&lt;br /&gt;
Cuando se hace el registro mediante el sistema de suscripción, el personaje es introducido aleatoriamente en uno de los dos equipos. Se aparece en una esquina de la localidad y todos los jugadores tienen la influencia Misericordeia de los Dioses, hasta que acabe esta fase. &lt;br /&gt;
&lt;br /&gt;
Despues de haber entrado se puede salir usando los lugares de teletransporte. &lt;br /&gt;
Todos los personajes de un equipo (mismo lider), se definen como grupo. El tamaño de este depende de la dificultad del juego:&lt;br /&gt;
* Facil y Medio (verde y azul) - 5 jugadores por equipo (minimo 3).&lt;br /&gt;
* Dificil (oro) - 10 jugadores por equipo (minimo 5).&lt;br /&gt;
&lt;br /&gt;
Your inclusion into a particular team can be determined through the influence placed upon your character - Blue Team or Red Team.&lt;br /&gt;
15 seconds before the end of the group phase, the center of the screen will display remaining time.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
&lt;br /&gt;
Duration of battle phase depends on the difficulty of the game:&lt;br /&gt;
&lt;br /&gt;
1. Easy and Average games(green and blue game) - 10 minutes&lt;br /&gt;
&lt;br /&gt;
2. Hard game (gold) - 20 minutes&lt;br /&gt;
&lt;br /&gt;
At the last 5 secs of the Grouping phase, there is another announcement that signals the coming Battle phase. Afterwards, the ice barriers are removed and passages to the center of the field are opened. &lt;br /&gt;
On the map there are buffs similar to other games. &lt;br /&gt;
&lt;br /&gt;
=== Death and Resurrection ===&lt;br /&gt;
&lt;br /&gt;
The player is resurrected after 1 sec after death at special points of resurrection, and with a full supply of HP and MP. Mercy of the Gods is imposed for two seconds.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&lt;br /&gt;
Efficiency points are awarded for:&lt;br /&gt;
&lt;br /&gt;
1. Killing enemy players.&lt;br /&gt;
&lt;br /&gt;
2. Carrying the flag.&lt;br /&gt;
&lt;br /&gt;
Before the expiration of the battle phase time, the game is over if a group earns a certain number of points from carrying the flag. The number of point requirements depends on the difficulty of the game:&lt;br /&gt;
&lt;br /&gt;
1. Easy (green) - 250 points.&lt;br /&gt;
&lt;br /&gt;
2. Average (blue) - 300 points.&lt;br /&gt;
&lt;br /&gt;
3. Hard(gold) - 350 points.&lt;br /&gt;
&lt;br /&gt;
Points are awarded for the following:&lt;br /&gt;
1. Killing a player - 1 point.&lt;br /&gt;
2. Holding the flag - 1 point per second.&lt;br /&gt;
&lt;br /&gt;
=== Capture the Flag ===&lt;br /&gt;
&lt;br /&gt;
* Located near the center of the map, on a special pedestal.&lt;br /&gt;
&lt;br /&gt;
* Players from both teams are all able to acquire the flag.&lt;br /&gt;
&lt;br /&gt;
* 5 seconds to acquire the flag. Damage is inflicted on the holder of the flag.&lt;br /&gt;
&lt;br /&gt;
* The flag puts an influence on the character, causing him damage every second. Furthermore, damage is inflicted every 5 seconds, and the intensity of the damage gradually increases.&lt;br /&gt;
&lt;br /&gt;
* If the character dies while holding the flag, leaves the game, or voluntarily discards the flag (by clicking on the influence icon on the top right), the flag falls to the ground.&lt;br /&gt;
&lt;br /&gt;
* In this case, it only takes 2 seconds to reacquire the flag.&lt;br /&gt;
&lt;br /&gt;
* If after 20 seconds, and noone retrieves the flag, it returns to the pedestal.&lt;br /&gt;
&lt;br /&gt;
== End Game ==&lt;br /&gt;
&lt;br /&gt;
The game ends after the timer of the second phase ends, or if a team acquires the required amount of points from holding the flag/killing.&lt;br /&gt;
&lt;br /&gt;
Participants are given a certain number of Signs depending on the place in the rankings, which are  determined by efficiency points. Type of Sign depends on the difficulty of the game. &lt;br /&gt;
Mercy of the Gods is imposed on the character for 30 seconds. After 30 sec, all the characters are transported back to the location in Fragoria from which he/she entered the game.&lt;/div&gt;</description>
			<pubDate>Mon, 09 Jan 2012 12:39:23 GMT</pubDate>			<dc:creator>Loudy</dc:creator>			<comments>http://es.fragoriawiki.com/wiki/index.php/Talk:Caos</comments>		</item>
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