Update 3.12
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Revision as of 19:51, 16 December 2010
Updated - 3rd February 2010.
- Boss "Winter" in the Snow Forts has its own unique model.
- Reset the class leads to a recalculation of mana / health so that it corresponds the character in accordance with its level and class.
- Skills with positive effects is no longer damaging side-effects of pets or group members.
- Fixed display of additional features on the items, the more they do not appear to 2 times.++
- Fixed the process of hatching, pets, now the probability of different types of pets are correct.
- Fixed the growth points of dragons, born in version 2.0.
- Fixed the resurrection of monsters in pastures, quest monsters and bosses.
- For pets that do not have the adult form (chanterelles, tiger) will no longer appear hungry. Also fixed a bug that causes incorrect behavior of these pets.
- Fixed problem that caused it to neotobrazheniyu Boyar, princely and royal store the characters that have fulfilled all the conditions for this.
- Fixed "poison arrows", it now reduces the effects of treatment within the correct time.+-=
- Made changes, eliminating problems with the limit of damage pets.=
- The bonus of the complete set of the Defender now correctly increases the level of aggression towards mobs.
- Fixed the damage from the guards, the damage a million or more units will no longer manifest.=
- Mana usage and spell effects are now directly dependent on the difference between the level of character and the level at which he obtains the spell.
- All pastures are player-killing zones now.
- Added animation during the collection of resources.